๐Ÿ˜Ž ๊ณต๋ถ€ํ•˜๋Š” ์ง•์ง•์•ŒํŒŒ์นด๋Š” ์ฒ˜์Œ์ด์ง€?

[inflearn ๊ฐ•์˜] ๋น™๊ณ ๊ฒŒ์ž„ - ๋น™๊ณ ๊ฒŒ์ž„ 1 ๋ณธ๋ฌธ

๐Ÿ‘ฉ‍๐Ÿ’ป IoT (Embedded)/C++

[inflearn ๊ฐ•์˜] ๋น™๊ณ ๊ฒŒ์ž„ - ๋น™๊ณ ๊ฒŒ์ž„ 1

์ง•์ง•์•ŒํŒŒ์นด 2023. 7. 3. 19:29
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<๋ณธ ๋ธ”๋กœ๊ทธ๋Š” ์–ด์†ŒํŠธ๋ฝ ๊ฒŒ์ž„์•„์นด๋ฐ๋ฏธ ๋‹˜์˜ ์œ ํŠœ๋ธŒ๋ฅผ ์ฐธ๊ณ ํ•ด์„œ ๊ณต๋ถ€ํ•˜๋ฉฐ ์ž‘์„ฑํ•˜์˜€์Šต๋‹ˆ๋‹ค :-)>

=> C++ Let's Make Games

 

๐Ÿซง ๋น™๊ณ ๊ฒŒ์ž„ 1

#include <iostream>
#include <time.h>
using namespace std;

int main()
{
	srand((unsigned int)time(0));
	int iNumber[25] = {};

	// 1~25 ์ˆซ์ž ๋„ฃ๊ธฐ
	for (int i = 0; i < 25; i++) {
		iNumber[i] = i + 1;
	}
	// ์ˆซ์ž ์„ž๊ธฐ
	int iTemp, idx1, idx2;
	for (int i = 0; i < 100; ++i) {
		idx1 = rand() % 25;
		idx2 = rand() % 25;

		iTemp = iNumber[idx1];
		iNumber[idx1] = iNumber[idx2];
		iNumber[idx2] = iTemp;
	}

	while (true) {
		system("cls");

		// ์ˆซ์ž๋ฅผ 5x5 ์ถœ๋ ฅ
		for (int i = 0; i < 5; i++) {
			for (int j = 0; j < 5; j++) {
				if (iNumber[i * 5 + j] == INT_MAX) {
					cout << "*\t";
				}
				else {
					cout << iNumber[i * 5 + j] << "\t";				}
				}
			cout << endl;
		}

		cout << "์ˆซ์ž ์ž…๋ ฅ (์ข…๋ฃŒ : 0) : ";
		int iInput;
		cin >> iInput;

		if (iInput == 0) {
			break;
		}
		else if (iInput < 1 || iInput > 25) {
			continue;
		}
		// ์ค‘๋ณต ์ž…๋ ฅ ๋ฐฉ์ง€ ์ฒดํฌ
		bool bAcc = true;

		// ๋ชจ๋“  ์ˆซ์ž๋ฅผ ์ฐจ๋ก€๋Œ€๋กœ ๊ฒ€์‚ฌ
		// ์ž…๋ ฅํ•œ ์ˆซ์ž์™€ ๊ฐ™์€ ์ˆซ์ž๊ฐ€ ์žˆ๋Š”์ง€ ์ฐพ๊ธฐ
		for (int i = 0; i < 25; ++i) {
			// ๊ฐ™์€ ์ˆซ์ž
			if (iInput == iNumber[i]) {
				// ์ˆซ์ž ์ฐพ์•˜์„ ๊ฒฝ์šฐ ์ค‘๋ณต๋œ ์ˆซ์ž ์•„๋‹˜
				bAcc = false;

				// ์ˆซ์ž๋ฅผ *๋กœ ๋ณ€๊ฒฝํ•˜๊ธฐ ์œ„ํ•œ ํŠน์ˆ˜ ๊ฐ’ INT_MAX
				iNumber[i] = INT_MAX;
				// ์ฐพ์•„๋ณผ ์ˆซ์ž ์—†์Œ
				break;
			}
		}
		// bAcc ๋ณ€์ˆ˜๊ฐ€ true ์ผ ๊ฒฝ์šฐ ์ค‘๋ณต๋œ ์ˆซ์ž ์ž…๋ ฅํ•ด์„œ
		// ์ˆซ์ž๋ฅผ *๋กœ ๋ฐ”๊พธ์ง€ ๋ชปํ–ˆ์œผ๋ฏ€๋กœ ๋‹ค์‹œ ์ž…๋ ฅ๋ฐ›๊ฒŒ continue
		if (bAcc) {
			continue;
		}
	}
	return 0;
}

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